Thursday, 24 January 2013
Wednesday, 23 January 2013
Alien Plant
I struggled trying to create my alien plant design in Mudbox that I previously sketched. I'm going either practice more with the programme or I am going to create the model in 3dsMax, then either texture the model or a Photoshop paintover. I'm not happy at all with the outcome as it is.
Below is the new, improved Mudbox alien plant creation:
I created this version almost the same as the previous one except I put a lot more time into it. I also used 3DS Max to create a basic, low poly stem and leaf before putting them into Mudbox where I transformed them. I am much happier with this result and I really like the texture on the "lip" area.
Paint over in photoshop:
Thursday, 17 January 2013
Wrinkle Painting
I feel as if the head is too square, but I wanted to create saggy skin under the cheeks falling off by the jaw bone. I feel as if the toning holds the form quite well on the face but the wrinkles don't look very 'wrinkley'. Despite looking at wrinkles in my research and studying how they form over the facial muscles, I couldn't quite nail them in my painting.
Wednesday, 16 January 2013
Tuesday, 1 January 2013
Spaceship
WIP Screenshots:
Body
Hood
Top Cannon
Wing
All Together
Render & lighting test 1
Render & lighting test 2
Render & lighting test 3
Render & lighting test 4
Render & lighting test 5
Render & lighting test 6
Final Render
"Ilya" is a Russian space fighter which they use to battle for outer-space dominance. Each fighter has their own personal name so they can be individually recognized. The wings double as 'feet' as they rotate 90 degrees so that the fighter is able to land on the ground without crushing it's bottom cannon. The bottom cannon can rotate a full 360 degrees and up to 45 degrees down; it can't look upwards as the pilot may end up hitting his own ship. The same principal applies with the top cannon except it can look up but not down and can only rotate 45 degrees left or right. The cannons fire 50 calibre rounds.
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